I mean pc gaming and the indie market has produced more variety than what I recall growing up.
While I do think there were good things about pre-internet gaming, the biggest to me were splitscreen and not being able to look things up (gift and curse, made solving puzzles more rewarding, but janky puzzles could kill a game).
I mean pc gaming and the indie market has produced more variety than what I recall growing up.
While I do think there were good things about pre-internet gaming, the biggest to me were splitscreen and not being able to look things up (gift and curse, made solving puzzles more rewarding, but janky puzzles could kill a game).